![]() ![]() A possible reason they are implementing anthro is because it appeals to investors, newer developers and older audiences.The unsubtly excessive promotion of anthro has led to concerns about the future Roblox avatars since it feels like they are trying to distance themselves from the blockier models.This rule got reverted after a few days but this shows the intent Roblox goes to invest in Rthro models. At one point Roblox changed their branding guidelines so that only non blocky fully humanoid avatars could be shown in their advertising.It's been already established that Roblox has been blocky, and shoving these realistic models to coexist is a divisive move, it just doesn't transition well. These models aren't what Roblox represents. The main concern is that the excessive promotion and investment in anthro alienates the userbase. Roblox recently has been pushing hard for Rthro and realistic models to become part of Roblox, their promotions, advertisements and presentations show.The porportions are odd, bigger hands and head, thinner limbs, the faces or even animations look off-putting. The models themselves (specifically the humanlike ones Roblox made) can be uncanny and don't feel human at all. ![]() The slender and realistic models contrast with the blockier and toy-like models.
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